Cross Platform Mobile Apps Development using Flutter

In this 2-day workshop, you will learn the fundamentals of building cross-platform mobile apps targeting iOS and Android devices using Flutter. Flutter is Google’s latest portable UI toolkit for building natively-compiled mobile, web, and desktop apps. Flutter uses the Dart programming language and allows you to maintain a single code base to target multiple platforms without the need to use languages like Objective-C, Swift, Kotlin, or Java.


    • Introduction to the Dart Programming Language
    • What is Flutter?
      • How Flutter works
      • Structure of a Flutter application
    • Building Layouts & UIs in Flutter
      • Material Design
      • Cupertino Design
      • Stateful and Stateless Widgets
      • Layout
      • Input
      • Text
    • Storage
      • Local Storage
      • Databases
    • Networking
      • Consuming REST API Services
    • Location
      • Getting locations
      • Displaying Maps
    • Platform Specific Code
      • Detecting platforms
      • Using Native APIs
    • Deployment
      • Building for iOS
      • Building for Android


    Knowledge of basic programming and object-oriented programming concepts

    Hardware and Software Requirements

    Mac with the latest version of macOS

    • iOS devices (optional), Android devices (recommended)
    • Brew
    • Xcode
    • Android Studio
    Wei-Meng Lee

    Wei-Meng Lee is a technologist and founder of Developer Learning Solutions (, a technology company specializing in hands-on training on the latest mobile technologies. Wei-Meng has many years of training experiences and his training courses place special emphasis on the learning-by-doing approach. His hands-on approach to learning programming makes understanding the subject much easier than reading books, tutorials, and documentations. His name regularly appears in online and print publications such as,, and CoDe Magazine.

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